Early accessFor travel & club teams

The team treasurer’s tool. Off your Venmo.

Season dues, tournament entries, uniforms, hotel blocks, ref fees: every team cost on one season, split the way families actually pay, with autopay and reminders doing the chasing. Keep TeamSnap for the schedule. Let Sideline Dues handle the money.

  • Flat pricing, never per player
  • Two households per player and fundraising credits, planned from day one
  • Built on Fee-Lion invoicing and payments

See the live demo team →

Northside FC 2014 Girls BlueFall + spring season · 16 players
Collected Season budget
$14,210 of $19,800
3 families overdue · $1,140 Next autopay Nov 15
  • Winter indoor tournament$95 × 16 players 12 paid
  • Stay-to-play hotel block, Phoenix$240 × 16 · plan 2 of 3 Autopay
  • Fall league ref fees$35 × 16 All paid
Harper BrooksSplit 50 / 50 between two households
Brooks household$310.00Autopay on
Daniels household$250.00−$60 fundraiser credit
Design preview with sample data. Not live yet.

Who it’s for

For whoever ended up holding the team’s money

Travel and club youth teams, from one 12U roster to a small club, run by volunteers who never signed up to do accounts receivable.

  • Soccer
  • Baseball
  • Softball
  • Volleyball
  • Hockey
  • Lacrosse
  • AAU basketball

Volunteer team treasurers

The parent who said yes at the first team meeting and now holds the team’s money, the receipts and everybody’s questions.

Team managers

Running the travel calendar, the hotel block and the tournament registrations, and fronting the entry fee when a family is late.

Small club directors

Three to thirty teams, a few hundred players, and a registration tool that handles sign-up but not the fees that come after it.

Coach-run programs

AAU and select teams where the coach is also the bookkeeper, the travel agent and the person every parent texts about money.

Beyond the dues

The season fee is one bill. The season is fifteen.

Every one of these has its own amount, its own deadline and its own way of being split. Multiply by every player, and by two households for some of them.

  • Season dues

    The club or team fee, usually split into installments across the season.

  • Tournament entries

    Showcases, cups and qualifiers, each with its own entry fee and deadline.

  • Uniforms & gear

    Home and away kits, warm-ups, bags, helmets, team socks and the reorder for the kid who grew.

  • Travel & hotel blocks

    Stay-to-play hotel rooms, bus or van rental, and the deposit due months ahead.

  • Ref, field, gym & ice

    Referee and umpire fees, field permits, gym rental and ice time, split across the roster.

  • Coach & trainer stipends

    Head coach stipends, a skills trainer or goalie coach, and their tournament travel.

  • League & insurance

    League fees, state association and governing-body registration, player cards, and insurance.

  • Fundraisers

    Raffles, sponsor banners and car washes, credited back to the families who did the selling.

  • End-of-season party

    Banquet, trophies, the coach gift and team photos, collected once at the end.

A year with one travel team

Six moments every treasurer knows

Northside FC’s 2014 Girls Blue: sixteen players, three tournaments, one volunteer treasurer. What it looks like today, and how Sideline Dues is meant to change it.

  1. August

    Commitment deposits

    Today

    Sixteen families send $250 by Venmo, Zelle and check. The treasurer cross-checks a spreadsheet against three apps and a stack of paper.

    With Sideline Dues

    Each family gets one invoice for the deposit, with card or bank payment, and the treasurer sees who has paid at a glance.

  2. September

    The uniform order

    Today

    The supplier needs payment in full before it ships. Two families haven’t paid, so the team account covers $310 and the treasurer chases it for a month.

    With Sideline Dues

    Meant to work as one fee assigned to the whole roster in one step, due before the order date, with reminders that go out on their own.

  3. October

    Tournament season and hotel blocks

    Today

    Three tournaments, two of them stay-to-play. Entry fees, room nights and a bus deposit, each split a different way, all in a group chat.

    With Sideline Dues

    Each cost goes on the season once, with a due date and an optional payment plan. Parents see every date from the first week.

  4. November

    Two households, one player

    Today

    Harper’s parents split her costs 50/50. Every bill becomes two Venmo requests, and the treasurer is the one tracking who paid which half.

    With Sideline Dues

    Planned: split payers. Each household gets its own share, receipts and autopay, and one player balance stays correct.

  5. February

    Raffle credits

    Today

    The Daniels family sold $600 in raffle tickets and earned a $60 credit. It lives in a note on the treasurer’s phone until someone asks.

    With Sideline Dues

    Planned: fundraising credits applied straight to a family’s balance, so the next autopay is $60 smaller without anyone doing math.

  6. June

    Handing over the books

    Today

    The season ends, the treasurer steps down, and next year’s volunteer gets a spreadsheet, a bank login and a list of who still owes for the banquet.

    With Sideline Dues

    Every invoice, payment and receipt stays in the team’s account, so the next treasurer starts with the full history.

Why nothing covers this today

Team apps do schedules. Club software does registration. Nobody does the treasurer.

So most teams patch it together. Each of these is good at something; none was built for a volunteer collecting a season of uneven fees from sixteen families.

TeamSnap

Good atSchedules, availability, team chat and an app every parent already has.

The gapMoney comes in through team invoices and club registration, with no season budget, split households or fundraising credits for a treasurer to run. Its pricing page lists single teams as “$0 to start” and clubs by custom quote, and its help center says processing fees are added to what the payer owes.

SportsEngine HQ

Good atClub websites, registration and rosters for organizations with a board and an admin.

The gapIts HQ Premium page lists $69 a month or $749 a year, plus 3.25% and $2 on every transaction, and a $300 fee at renewal if less than $1,000 went through it in the year. That’s a lot for one 14-player team.

Spreadsheets + Venmo / Zelle

Good atFree, familiar, and every parent can pay in ten seconds.

The gapTeam money lands in the treasurer’s personal account, mixed with their own. No payment plans, no reminders, no receipts, and nothing to hand over at the end of the season.

Prices from TeamSnap’s pricing page and SportsEngine’s HQ Premium page, checked Nov 2, 2026. Plans, partner discounts and processing rates change; check with each company.

How it’s meant to work

Set up the season once. Every family sees it from week one.

This is what we’re building for early access. The treasurers on the waitlist decide what comes first.

  1. 1

    Build the season budget

    Dues, each tournament, uniforms, hotel blocks, ref and field fees, coach stipends: an amount, a due date and an optional payment plan for each.

  2. 2

    Assign it to the roster in one step

    Give all sixteen players the tournament fee at once instead of sending sixteen invoices. Guest players get only the events they play.

  3. 3

    Split it the way families pay

    Siblings roll into one family balance. Two households can each take a share. Fundraising credits come off the balance.

  4. 4

    Autopay and reminders do the chasing

    Parents save a card or bank account once. Installments run on schedule and reminders go out before anything is due.

In Fee-Lion today

  • Invoices and recurring billing
  • Payment plans and autopay
  • Card and bank (ACH) payments
  • A portal where payers see and pay their bills

Being built for teams

  • Rosters, with fees assigned to the whole team
  • One balance per family
  • Split payers across two households
  • Fundraising credits

Good for the whole team

Treasurers buy it. Parents pay through it. Players just play.

Team treasurer or manager

Stop being the collections department

Set the season up once. Reminders, installments and receipts run on their own, and team money stays out of your personal Venmo.

Club director

One view across every team

Each team’s treasurer runs their own fees while the club sees what’s collected and what’s outstanding, without a per-player software bill.

Parents

The whole season, up front

Every fee with its date from week one, paid by card or bank, in installments when the team offers them. Split households each see only their share.

Players

Nobody sits out over money

No awkward reminders at practice, and fundraising they did themselves shows up as a credit on their own balance.

Coaches

Paid on time, not chased

Stipends and trainer fees are budgeted and collected with everything else, so the coach isn’t waiting on the last family.

Parent on a team still running on Venmo?

Tell us your team

Join as a parent and name your club or team. We’ll reach out to the treasurer.

Join the waitlist →

Pricing

Flat pricing. No per-player fees.

A 14-player team and a 300-player club shouldn’t pay different software bills for the same tool.

Fee-Lion plans today are $9 / month (Solo) and $29 / month (Studio). Online payments carry Stripe’s processing fee plus a small platform fee: 2% on Solo, 1% on Studio, with bank payments capped at $10 and $5.

This edition’s price comes out before launch, flat like the rest of Fee-Lion. The waitlist hears it first.

See Fee-Lion pricing →

Questions

Is this live?

Not yet. Sideline Dues is in early access. It’s built on Fee-Lion, which already does invoices, recurring billing, payment plans, autopay, card and bank (ACH) payments and a payer portal for small businesses. The team parts (a roster, one fee assigned to every player at once, split payers and fundraising credits) are what we’re building now, with input from the treasurers on the waitlist.

Do we have to leave TeamSnap or SportsEngine?

No. Keep them for schedules, chat and club registration. The plan is for this to handle the money that comes after sign-up: tournaments, travel, uniforms, ref fees and the rest. There’s no integration today; we plan to start with a roster import from a spreadsheet.

Where does the money go?

Fee-Lion takes payments through Stripe and pays out to the bank account you connect. For a team, that should be the team’s own account, not yours. That’s one of the reasons treasurers want off personal Venmo.

How will it be priced?

Flat monthly pricing, never per player or per team member. Fee-Lion’s plans today are $9 and $29 a month, plus Stripe processing and a small platform fee on online payments. We’ll publish this edition’s price before it opens, and tell the waitlist first.

What about players’ data?

We plan to keep it minimal: a player’s first name, last initial and jersey number are enough to bill a family. No birth dates, photos or medical forms; your registration tool already holds those.

Who’s behind it?

Media Lion LLC, the small team that makes Fee-Lion. We’re talking to treasurers, managers and club directors before we build, so the waitlist form asks a few questions. Your answers shape what ships first.

Early access

Join the waitlist

We’re opening to a small group of teams and clubs first. Tell us a little about yours and we’ll be in touch, usually for a 20-minute call about how you collect fees today.

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